highgui.hpp
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/*M///////////////////////////////////////////////////////////////////////////////////////
//
// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
//
// By downloading, copying, installing or using the software you agree to this license.
// If you do not agree to this license, do not download, install,
// copy or use the software.
//
//
// License Agreement
// For Open Source Computer Vision Library
//
// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
// Third party copyrights are property of their respective owners.
//
// Redistribution and use in source and binary forms, with or without modification,
// are permitted provided that the following conditions are met:
//
// * Redistribution's of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistribution's in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * The name of the copyright holders may not be used to endorse or promote products
// derived from this software without specific prior written permission.
//
// This software is provided by the copyright holders and contributors "as is" and
// any express or implied warranties, including, but not limited to, the implied
// warranties of merchantability and fitness for a particular purpose are disclaimed.
// In no event shall the Intel Corporation or contributors be liable for any direct,
// indirect, incidental, special, exemplary, or consequential damages
// (including, but not limited to, procurement of substitute goods or services;
// loss of use, data, or profits; or business interruption) however caused
// and on any theory of liability, whether in contract, strict liability,
// or tort (including negligence or otherwise) arising in any way out of
// the use of this software, even if advised of the possibility of such damage.
//
//M*/
#ifndef __OPENCV_HIGHGUI_HPP__
#define __OPENCV_HIGHGUI_HPP__
#include "opencv2/core/core.hpp"
#include "opencv2/highgui/highgui_c.h"
#ifdef __cplusplus
struct CvCapture;
struct CvVideoWriter;
namespace cv
{
enum {
// Flags for namedWindow
WINDOW_NORMAL = CV_WINDOW_NORMAL, // the user can resize the window (no constraint) / also use to switch a fullscreen window to a normal size
WINDOW_AUTOSIZE = CV_WINDOW_AUTOSIZE, // the user cannot resize the window, the size is constrainted by the image displayed
WINDOW_OPENGL = CV_WINDOW_OPENGL, // window with opengl support
// Flags for set / getWindowProperty
WND_PROP_FULLSCREEN = CV_WND_PROP_FULLSCREEN, // fullscreen property
WND_PROP_AUTOSIZE = CV_WND_PROP_AUTOSIZE, // autosize property
WND_PROP_ASPECT_RATIO = CV_WND_PROP_ASPECTRATIO, // window's aspect ration
WND_PROP_OPENGL = CV_WND_PROP_OPENGL // opengl support
};
CV_EXPORTS_W void namedWindow(const string& winname, int flags = WINDOW_AUTOSIZE);
CV_EXPORTS_W void destroyWindow(const string& winname);
CV_EXPORTS_W void destroyAllWindows();
CV_EXPORTS_W int startWindowThread();
CV_EXPORTS_W int waitKey(int delay = 0);
CV_EXPORTS_W void imshow(const string& winname, InputArray mat);
CV_EXPORTS_W void resizeWindow(const string& winname, int width, int height);
CV_EXPORTS_W void moveWindow(const string& winname, int x, int y);
CV_EXPORTS_W void setWindowProperty(const string& winname, int prop_id, double prop_value);//YV
CV_EXPORTS_W double getWindowProperty(const string& winname, int prop_id);//YV
enum
{
EVENT_MOUSEMOVE =0,
EVENT_LBUTTONDOWN =1,
EVENT_RBUTTONDOWN =2,
EVENT_MBUTTONDOWN =3,
EVENT_LBUTTONUP =4,
EVENT_RBUTTONUP =5,
EVENT_MBUTTONUP =6,
EVENT_LBUTTONDBLCLK =7,
EVENT_RBUTTONDBLCLK =8,
EVENT_MBUTTONDBLCLK =9
};
enum
{
EVENT_FLAG_LBUTTON =1,
EVENT_FLAG_RBUTTON =2,
EVENT_FLAG_MBUTTON =4,
EVENT_FLAG_CTRLKEY =8,
EVENT_FLAG_SHIFTKEY =16,
EVENT_FLAG_ALTKEY =32
};
typedef void (*MouseCallback)(int event, int x, int y, int flags, void* userdata);
//! assigns callback for mouse events
CV_EXPORTS void setMouseCallback(const string& winname, MouseCallback onMouse, void* userdata = 0);
typedef void (CV_CDECL *TrackbarCallback)(int pos, void* userdata);
CV_EXPORTS int createTrackbar(const string& trackbarname, const string& winname,
int* value, int count,
TrackbarCallback onChange = 0,
void* userdata = 0);
CV_EXPORTS_W int getTrackbarPos(const string& trackbarname, const string& winname);
CV_EXPORTS_W void setTrackbarPos(const string& trackbarname, const string& winname, int pos);
// OpenGL support
typedef void (*OpenGlDrawCallback)(void* userdata);
CV_EXPORTS void setOpenGlDrawCallback(const string& winname, OpenGlDrawCallback onOpenGlDraw, void* userdata = 0);
CV_EXPORTS void setOpenGlContext(const string& winname);
CV_EXPORTS void updateWindow(const string& winname);
// < Deperecated
CV_EXPORTS void pointCloudShow(const string& winname, const GlCamera& camera, const GlArrays& arr);
CV_EXPORTS void pointCloudShow(const string& winname, const GlCamera& camera, InputArray points, InputArray colors = noArray());
// >
//Only for Qt
CV_EXPORTS CvFont fontQt(const string& nameFont, int pointSize=-1,
Scalar color=Scalar::all(0), int weight=CV_FONT_NORMAL,
int style=CV_STYLE_NORMAL, int spacing=0);
CV_EXPORTS void addText( const Mat& img, const string& text, Point org, CvFont font);
CV_EXPORTS void displayOverlay(const string& winname, const string& text, int delayms CV_DEFAULT(0));
CV_EXPORTS void displayStatusBar(const string& winname, const string& text, int delayms CV_DEFAULT(0));
CV_EXPORTS void saveWindowParameters(const string& windowName);
CV_EXPORTS void loadWindowParameters(const string& windowName);
CV_EXPORTS int startLoop(int (*pt2Func)(int argc, char *argv[]), int argc, char* argv[]);
CV_EXPORTS void stopLoop();
typedef void (CV_CDECL *ButtonCallback)(int state, void* userdata);
CV_EXPORTS int createButton( const string& bar_name, ButtonCallback on_change,
void* userdata=NULL, int type=CV_PUSH_BUTTON,
bool initial_button_state=0);
//-------------------------
enum
{
// 8bit, color or not
IMREAD_UNCHANGED =-1,
// 8bit, gray
IMREAD_GRAYSCALE =0,
// ?, color
IMREAD_COLOR =1,
// any depth, ?
IMREAD_ANYDEPTH =2,
// ?, any color
IMREAD_ANYCOLOR =4
};
enum
{
IMWRITE_JPEG_QUALITY =1,
IMWRITE_PNG_COMPRESSION =16,
IMWRITE_PNG_STRATEGY =17,
IMWRITE_PNG_BILEVEL =18,
IMWRITE_PNG_STRATEGY_DEFAULT =0,
IMWRITE_PNG_STRATEGY_FILTERED =1,
IMWRITE_PNG_STRATEGY_HUFFMAN_ONLY =2,
IMWRITE_PNG_STRATEGY_RLE =3,
IMWRITE_PNG_STRATEGY_FIXED =4,
IMWRITE_PXM_BINARY =32
};
CV_EXPORTS_W Mat imread( const string& filename, int flags=1 );
CV_EXPORTS_W bool imwrite( const string& filename, InputArray img,
const vector<int>& params=vector<int>());
CV_EXPORTS_W Mat imdecode( InputArray buf, int flags );
CV_EXPORTS Mat imdecode( InputArray buf, int flags, Mat* dst );
CV_EXPORTS_W bool imencode( const string& ext, InputArray img,
CV_OUT vector<uchar>& buf,
const vector<int>& params=vector<int>());
#ifndef CV_NO_VIDEO_CAPTURE_CPP_API
template<> void CV_EXPORTS Ptr<CvCapture>::delete_obj();
template<> void CV_EXPORTS Ptr<CvVideoWriter>::delete_obj();
class CV_EXPORTS_W VideoCapture
{
public:
CV_WRAP VideoCapture();
CV_WRAP VideoCapture(const string& filename);
CV_WRAP VideoCapture(int device);
virtual ~VideoCapture();
CV_WRAP virtual bool open(const string& filename);
CV_WRAP virtual bool open(int device);
CV_WRAP virtual bool isOpened() const;
CV_WRAP virtual void release();
CV_WRAP virtual bool grab();
CV_WRAP virtual bool retrieve(CV_OUT Mat& image, int channel=0);
virtual VideoCapture& operator >> (CV_OUT Mat& image);
CV_WRAP virtual bool read(CV_OUT Mat& image);
CV_WRAP virtual bool set(int propId, double value);
CV_WRAP virtual double get(int propId);
protected:
Ptr<CvCapture> cap;
};
class CV_EXPORTS_W VideoWriter
{
public:
CV_WRAP VideoWriter();
CV_WRAP VideoWriter(const string& filename, int fourcc, double fps,
Size frameSize, bool isColor=true);
virtual ~VideoWriter();
CV_WRAP virtual bool open(const string& filename, int fourcc, double fps,
Size frameSize, bool isColor=true);
CV_WRAP virtual bool isOpened() const;
CV_WRAP virtual void release();
virtual VideoWriter& operator << (const Mat& image);
CV_WRAP virtual void write(const Mat& image);
protected:
Ptr<CvVideoWriter> writer;
};
#endif
}
#endif
#endif